Wednesday, 8 May 2013

Metal Gear Solid 3 storytelling research

Films that inspired Hideo Kojima (MGS3's creator) and how they likely affected Metal Gear Solid 3


Notable examples

The Deer Hunter

Full Metal Jacket
Predator 
Die Hard
Escape From New York

Kojima was clearly influenced by the jungle warfare of Full Metal Jacket and The Deer Hunter, both set in the Vietnam war, and Predator in which Arnold Schwarzenegger fights an alien predator in the jungle using camouflage and military techniques to aid him. 

Full Metal Jacket and The Deer Hunter most likely inspired mostly the setting and tone f the game where-as predator would influence game-play mechanics like camouflage and using face paints to avoid being seen by the enemy.

Die Hard could have influenced the stealth aspects of MGS3's game-play, in the film John McClain must navigate through a building riddles with armed guards in order to stop an evil boss-guy, similar to the game-play in Metal Gear Solid 3 which is set in a secret military base camp in the middle of the jungle. 

The actual character of and Naked Snake (and Solid Snake respectively)  is also clearly based on the macho american action hero, they are even named and modelled after the main character Snake in the 'Escape From' series of films (Escape from NY and Escape from LA).

He even later acquires an eye-patch

'(codenamed Snake Solid in reference to Kurt Russell's Snake Plissken character in the movie Escape From New York)'



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