Monday 21 October 2013

Another change of direction

After meeting up with the other groups and seeing what everyone else was doing it became apparent that the idea of using masks and spirit worlds may not be such a good idea, it was a very popular setting with a lot of the other groups so we were forced into reconsidering our idea, we wanted to come up with something a little more original.

We decided to let the masks take a back seat and to do some research on other sort of tribal cultures without letting the masks control the design too much, it was my opinion that we should just ditch the masks altogether but my group wanted to keep them to an extent.

We did some research on one of the objects in the Sainsbury centre that caught our attention and it turned out to be created by a polynesian tribe. Upon discovering this I wanted to take a look at polynesia, it was always a location that was interesting to me, as a collection of small islands with lots of intertwining history I thought it has some potential for soem intresting exploration dynamic.

 

I wanted to explore the idea of having island exploring gameplay, sort of like a sandbox at sea, where there would be enemies and things to do in the sea but most important gameplay would be happening on land, but the player would have to make their own way around on foot and using their boat and maybe a crew. supposedly polynesians were well known for being great sailors which isn’t surprising given the nature of their surroundings, I want to look more into this, how the different islands interacted and their history.

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