Thursday 31 October 2013

building

As a part of our Game Design Document our group decided we would include 3D model assets in order to showcase the art style and various environment pieces in detail.

I created reference for one of the models, a building from one of the camps or villages on the island, and a variation of the same building that is 'incomplete', the purpose of these assets being to illustrate the idea of the colonisation being ongoing when as the game takes place, some parts of the world would still be under construction and the construction would advance as the player gets further into the game.




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