I did some paintovers on a model of a cross section of the environment including a tree (that was modelled for this purpose) The purpose of the paintover was to show the varying degrees of the fungus' effect on the environment, as the player gets closer to the Spirit gods in the infection zones, the fungus will become more severe, effecting the ground as well as the atmosphere, the worse areas will be darker and covered in a mist of spores.
I think I may have been too restrictive and working too zoomed in so I may have another shot at this but try and take full advantage of the scene and really try and go a bit wild with the infection.
close up of the bottoms of the tree.
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