Saturday, 25 January 2014

zsphere practice and blocking out archer in 3D

These are fairly old I just never got around to uploading them until now. They are two creatures I made using zSpheres as practice, I didn't want to do the form finding phase in 3D as I was enjoying silhouettes, but I tried a couple anyway for practice.

Dinosaur

Goat creature


I liked how easy it was to create a basic form using zSpheres so I decided to use them to take my archer design into 3D.


I'm not entirely happy with how it looks so far, while zSpheres are great for mapping out organic forms it proved a bit awkward designing them an clothed figure using them, before I was using the spheres for joints but that doesn't quite work with zSpheres. then when I started sculpting the base mesh at a very low poly resolution I find that it's looking very lumpy. I will keep working into this a bit more though and see how it turns out.

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